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Tracking enemies in combat is troublesome at first, but eventually gets easier as soon as you realise that dashing and turning at the same time, or hovering quickly, is the best way to keep your target in sights as they zip around you. Mastering the game’s flight controls can take some time, especially when it comes to speeding up and evading fire. The new chapters though, while not essential to the Falconeer’s overall experience, does take you to new locations with a larger emphasis on the worlds supernatural elements. If anything, you’re rather vulnerable until you start earning some shards, get used to the combat system and can equip some better weapons. The integration though, is seamless as the classes and their stats fall in line with the rest meaning that you aren’t overpowered at all for the coming missions. First-time players won’t be aware that these classes are actually additional content. The Edge of The World DLC adds three mini-campaigns and two new classes to the game that can be accessed in any chapter from the get-go. Missions reward you with shards, the world’s currency and each House – and some locations – have shops to upgrade your equipment from or purchase writs, which give you the go-ahead to work side jobs for other settlements. Initially, this can be overwhelming but in short order you’ll figure it out and be on your way to sabotaging your allies in the name of self-interest, power and profit.Īt the beginning of The Falconeer, you can choose immediately between the first three chapters – each with its own recommended level – though it’s best to follow them in order to both level up and maintain narrative continuity. There isn’t any form of handholding in how the game progresses – though this is rather linear in choosing your missions – or how to make the most out of the world’s sidequests, levelling or buffing your warbird. For everyone else, the Falconeer drops you into the Ursee without much in the way of explanations.
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If you’ve played the Falconeer before, then you’ll know what to expect from the DLC as, ultimately, it’s more of the same as the base game. The Warrior Edition contains all of the game’s previous DLC including the latest expansion, Edge of The World which adds new classes, mounts and quests. The Falconeer was released in 2020 for Xbox and PC and now the game has flown to PS4, PS5 and Switch in The Warrior Edition. There’s just enough backstory for your character and its class to add some depth to the world, but that plays second fiddle to the Machiavellian machinations and political aspirations going on around you.
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Presented through chapters, the game’s story sees you take on the role of different Falconeers for each House. The Falconeer is – on the off chance that you aren’t familiar with it – an open world dogfighting game that sees you take on the role of the eponymous Falconeer, an errand boy astride a flying mount whose role it is to do whatever it is that your House demands of you.
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